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<html> <head> <title>dwm - dynamic window manager</title> <meta name="author" content="Anselm R. Garbe"> <meta name="generator" content="ed"> <meta name="copyright" content="(C)opyright 2006 by Anselm R. Garbe"> <style type="text/css"> body { color: #000000; font-family: sans-serif; margin: 20px 20px 20px 20px; } </style> </head> <body> <center> <img src="dwm.png"/><br /> <h3>dynamic window manager</h3> </center> <h3>Description</h3> <p> dwm is a dynamic window manager for X11. </p> <h3>Philosophy</h3> <p> As founder and main developer of wmii I came to the conclusion that wmii is too clunky for my needs. I don't need so many funky features and all this hype about remote control through a 9P service, I only want to manage my windows in a simple, but dynamic way. wmii never got finished because I listened to users, who proposed arbitrary ideas I considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a> development model, which was a mistake. Thus the philosophy of dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it. </p> <h3>Differences to wmii</h3 <p> In contrast to wmii, dwm is only a window manager, and nothing else. Hence, it is much smaller, faster and simpler. </p> <ul> <li> dwm has no 9P support, no menu, no editable tagbars, no shell-based configuration and remote control and comes without any additional tools like printing the selection or warping the mouse. </li> <li> dwm is only a single binary, it's source code is intended to never exceed 2000 SLOC. </li> <li> dwm is customized through editing its source code, that makes it extremely fast and secure - it does not process any input data which hasn't been known at compile time, except window title names. </li> <li> dwm is based on tagging and dynamic window management (however simpler than wmii or larswm). </li> <li> dwm don't distinguishes between layers, there is no floating or managed layer. Wether the clients of currently selected tag are managed or not, you can re-arrange all clients on the fly. Popup- and fixed-size windows are treated unmanaged. </li> <li> dwm uses 1-pixel borders to provide the maximum of screen real estate to clients. Small titlebars are only drawn in front of unfocused clients. </li> <li> dwm reads from <b>stdin</b> to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not... </li> <li> garbeam <b>does not</b> want any feedback to dwm. If you ask for support, feature requests, or if you report bugs, they will be <b>ignored</b> with a high chance. dwm is only intended to fit garbeams needs. However you are free to download and distribute/relicense it, with the conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>. </li> </ul> <h3>Screenshot</h3> <p> <a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714) </p> <h3>Development</h3> <p> dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command: </p> <p> <code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code> </p> <h3>Download</h3> <p>There is no release yet.</p> <h3>Miscellaneous</h3> <p> You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a> if you like dwm and the dwm logo, which has been designed by garbeam. </p> <p><small>--Anselm (20060714)</small></p> </body> </html>