mouse.c
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/* * (C)opyright MMVI Anselm R. Garbe <garbeam at gmail dot com> * See LICENSE file for license details. */ #include <stdlib.h> #include <string.h> #include <unistd.h> #include "wm.h" #define ButtonMask (ButtonPressMask | ButtonReleaseMask) #define MouseMask (ButtonMask | PointerMotionMask) void mresize(Client *c) { XEvent ev; int ocx, ocy; ocx = c->x; ocy = c->y; if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync, None, cursor[CurResize], CurrentTime) != GrabSuccess) return; XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w, c->h); for(;;) { XMaskEvent(dpy, MouseMask | ExposureMask, &ev); switch(ev.type) { default: break; case Expose: handler[Expose](&ev); break; case MotionNotify: XFlush(dpy); c->w = abs(ocx - ev.xmotion.x); c->h = abs(ocy - ev.xmotion.y); c->x = (ocx <= ev.xmotion.x) ? ocx : ocx - c->w; c->y = (ocy <= ev.xmotion.y) ? ocy : ocy - c->h; resize(c); break; case ButtonRelease: XUngrabPointer(dpy, CurrentTime); return; } } } void mmove(Client *c) { XEvent ev; int x1, y1, ocx, ocy, di; unsigned int dui; Window dummy; ocx = c->x; ocy = c->y; if(XGrabPointer(dpy, root, False, MouseMask, GrabModeAsync, GrabModeAsync, None, cursor[CurMove], CurrentTime) != GrabSuccess) return; XQueryPointer(dpy, root, &dummy, &dummy, &x1, &y1, &di, &di, &dui); for(;;) { XMaskEvent(dpy, MouseMask | ExposureMask, &ev); switch (ev.type) { default: break; case Expose: handler[Expose](&ev); break; case MotionNotify: XFlush(dpy); c->x = ocx + (ev.xmotion.x - x1); c->y = ocy + (ev.xmotion.y - y1); resize(c); break; case ButtonRelease: XUngrabPointer(dpy, CurrentTime); return; } } }