changed border handling
Anselm R. Garbe arg@suckless.org
Tue, 17 Apr 2007 14:56:46 +0200
M
client.c
→
client.c
@@ -185,13 +185,12 @@ c->x = wa->x;
c->y = wa->y; c->w = wa->width; c->h = wa->height; + c->border = wa->border_width; if(c->w == sw && c->h == sh) { - c->border = 0; c->x = sx; c->y = sy; } else { - c->border = BORDERPX; if(c->x + c->w + 2 * c->border > wax + waw) c->x = wax + waw - c->w - 2 * c->border; if(c->y + c->h + 2 * c->border > way + wah)@@ -205,7 +204,7 @@ updatesizehints(c);
XSelectInput(dpy, w, StructureNotifyMask | PropertyChangeMask | EnterWindowMask); grabbuttons(c, False); - wc.border_width = c->border; + wc.border_width = BORDERPX; XConfigureWindow(dpy, w, CWBorderWidth, &wc); XSetWindowBorder(dpy, w, dc.norm[ColBorder]); configure(c); /* propagates border_width, if size doesn't change */@@ -270,10 +269,6 @@ h -= (h - c->baseh) % c->inch;
} if(w <= 0 || h <= 0) return; - if(w == sw && h == sh) - c->border = 0; - else - c->border = BORDERPX; /* offscreen appearance fixes */ if(x > sw) x = sw - w - 2 * c->border;
M
layout.c
→
layout.c
@@ -38,18 +38,18 @@ nx = wax;
ny = way; if(i < nmaster) { ny += i * mh; - nw = mw - 2 * BORDERPX; - nh = mh - 2 * BORDERPX; + nw = mw - 2 * c->border; + nh = mh - 2 * c->border; } else { /* tile window */ nx += mw; - nw = tw - 2 * BORDERPX; - if(th > 2 * BORDERPX) { + nw = tw - 2 * c->border; + if(th > 2 * c->border) { ny += (i - nmaster) * th; - nh = th - 2 * BORDERPX; + nh = th - 2 * c->border; } - else /* fallback if th <= 2 * BORDERPX */ - nh = wah - 2 * BORDERPX; + else /* fallback if th <= 2 * c->border */ + nh = wah - 2 * c->border; } resize(c, nx, ny, nw, nh, False); i++;@@ -125,7 +125,7 @@ if(!arg)
masterw = MASTERWIDTH; else { i = atoi(arg); - if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX + if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX || waw * (masterw + i) / 1000 <= 2 * BORDERPX) return; masterw += i;