all repos — dwm @ 7ac8c1d4e16d85fdb21d10fab798c878718cee21

my dwm build

introduced monitor symbols
Anselm R Garbe garbeam@gmail.com
Thu, 02 Jul 2009 16:41:52 +0100
commit

7ac8c1d4e16d85fdb21d10fab798c878718cee21

parent

16e1ef5d400a501780fc676de01ed4ea7638e7a9

2 files changed, 5 insertions(+), 5 deletions(-)

jump to
M config.def.hconfig.def.h

@@ -13,6 +13,9 @@ static const char selfgcolor[] = "#ffffff";

static unsigned int borderpx = 1; /* border pixel of windows */ static unsigned int snap = 32; /* snap pixel */ +/* monitor(s) symbols */ +static const char *monsyms[] = { "I", "II", "III", "IV", "V" }; + /* tagging */ static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
M dwm.cdwm.c

@@ -635,11 +635,8 @@ }

dc.x = 0; if(mons->next) { /* more than a single monitor */ - char buf[2]; - buf[0] = m->screen_number + '0'; - buf[1] = '\0'; - dc.w = TEXTW(buf); - drawtext(buf, selmon == m ? dc.sel : dc.norm, True); + dc.w = TEXTW(monsyms[m->screen_number]); + drawtext(monsyms[m->screen_number], selmon == m ? dc.sel : dc.norm, True); dc.x += dc.w; } m->btx = dc.x;