all repos — dwm @ 9ca5c3b108dbda55c1ac9f068b631911f5685eeb

my dwm build

some changes to updatesizehints, I don't change the aspect ratio algorithm now - I can't think, it is a mess
Anselm R. Garbe arg@suckless.org
Thu, 01 Mar 2007 12:33:45 +0100
commit

9ca5c3b108dbda55c1ac9f068b631911f5685eeb

parent

bab5b1178dd0a6bfe08e3d658a47b3b5671a93d4

2 files changed, 24 insertions(+), 17 deletions(-)

jump to
M client.cclient.c

@@ -227,35 +227,26 @@ }

void resize(Client *c, int x, int y, int w, int h, Bool sizehints) { - float actual, dx, dy, max, min; + float dx, dy, max, min, ratio; XWindowChanges wc; if(w <= 0 || h <= 0) return; if(sizehints) { - if(c->minw && w < c->minw) - w = c->minw; - if(c->minh && h < c->minh) - h = c->minh; - if(c->maxw && w > c->maxw) - w = c->maxw; - if(c->maxh && h > c->maxh) - h = c->maxh; - /* inspired by algorithm from fluxbox */ if(c->minay > 0 && c->maxay && (h - c->baseh) > 0) { dx = (float)(w - c->basew); dy = (float)(h - c->baseh); min = (float)(c->minax) / (float)(c->minay); max = (float)(c->maxax) / (float)(c->maxay); - actual = dx / dy; - if(max > 0 && min > 0 && actual > 0) { - if(actual < min) { + ratio = dx / dy; + if(max > 0 && min > 0 && ratio > 0) { + if(ratio < min) { dy = (dx * min + dy) / (min * min + 1); dx = dy * min; w = (int)dx + c->basew; h = (int)dy + c->baseh; } - else if(actual > max) { + else if(ratio > max) { dy = (dx * min + dy) / (max * max + 1); dx = dy * min; w = (int)dx + c->basew;

@@ -263,6 +254,14 @@ h = (int)dy + c->baseh;

} } } + if(c->minw && w < c->minw) + w = c->minw; + if(c->minh && h < c->minh) + h = c->minh; + if(c->maxw && w > c->maxw) + w = c->maxw; + if(c->maxh && h > c->maxh) + h = c->maxh; if(c->incw) w -= (w - c->basew) % c->incw; if(c->inch)

@@ -313,6 +312,10 @@ if(c->flags & PBaseSize) {

c->basew = size.base_width; c->baseh = size.base_height; } + else if(c->flags & PMinSize) { + c->basew = size.min_width; + c->baseh = size.min_height; + } else c->basew = c->baseh = 0; if(c->flags & PResizeInc) {

@@ -331,16 +334,20 @@ if(c->flags & PMinSize) {

c->minw = size.min_width; c->minh = size.min_height; } + else if(c->flags & PBaseSize) { + c->minw = size.base_width; + c->minh = size.base_height; + } else c->minw = c->minh = 0; if(c->flags & PAspect) { c->minax = size.min_aspect.x; - c->minay = size.min_aspect.y; c->maxax = size.max_aspect.x; + c->minay = size.min_aspect.y; c->maxay = size.max_aspect.y; } else - c->minax = c->minay = c->maxax = c->maxay = 0; + c->minax = c->maxax = c->minay = c->maxay = 0; c->isfixed = (c->maxw && c->minw && c->maxh && c->minh && c->maxw == c->minw && c->maxh == c->minh); }
M dwm.hdwm.h

@@ -47,7 +47,7 @@ char name[256];

int x, y, w, h; int rx, ry, rw, rh; /* revert geometry */ int basew, baseh, incw, inch, maxw, maxh, minw, minh; - int minax, minay, maxax, maxay; + int minax, maxax, minay, maxay; long flags; unsigned int border; Bool isbanned, isfixed, ismax, isfloating;