all repos — dwm @ ed3ab6b4fceded0e9f2d22372df49a2bbd58de66

my dwm build

drawbar: Don't shadow sw global

This jarred me a bit while reading the code, since "sw" usually refers
to the global screen geometry, but in drawbar() only it refers to
text-related geometry. Renaming it makes it more obvious that these are
not related.
Chris Down chris@chrisdown.name
Wed, 22 Apr 2020 15:48:27 +0100
commit

ed3ab6b4fceded0e9f2d22372df49a2bbd58de66

parent

f087d20e6e60a49c756936b4312f5d194d8e63b4

1 files changed, 4 insertions(+), 4 deletions(-)

jump to
M dwm.cdwm.c

@@ -696,7 +696,7 @@

void drawbar(Monitor *m) { - int x, w, sw = 0; + int x, w, tw = 0; int boxs = drw->fonts->h / 9; int boxw = drw->fonts->h / 6 + 2; unsigned int i, occ = 0, urg = 0;

@@ -705,8 +705,8 @@

/* draw status first so it can be overdrawn by tags later */ if (m == selmon) { /* status is only drawn on selected monitor */ drw_setscheme(drw, scheme[SchemeNorm]); - sw = TEXTW(stext) - lrpad + 2; /* 2px right padding */ - drw_text(drw, m->ww - sw, 0, sw, bh, 0, stext, 0); + tw = TEXTW(stext) - lrpad + 2; /* 2px right padding */ + drw_text(drw, m->ww - tw, 0, tw, bh, 0, stext, 0); } for (c = m->clients; c; c = c->next) {

@@ -729,7 +729,7 @@ w = blw = TEXTW(m->ltsymbol);

drw_setscheme(drw, scheme[SchemeNorm]); x = drw_text(drw, x, 0, w, bh, lrpad / 2, m->ltsymbol, 0); - if ((w = m->ww - sw - x) > bh) { + if ((w = m->ww - tw - x) > bh) { if (m->sel) { drw_setscheme(drw, scheme[m == selmon ? SchemeSel : SchemeNorm]); drw_text(drw, x, 0, w, bh, lrpad / 2, m->sel->name, 0);