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<html> <head> <title>dwm - dynamic window manager</title> <meta name="author" content="Anselm R. Garbe"> <meta name="generator" content="ed"> <meta name="copyright" content="(C)opyright 2006 by Anselm R. Garbe"> <link rel="dwm icon" href="favicon.ico" type="image/x-icon" /> <style type="text/css"> body { color: #000000; font-family: sans-serif; margin: 20px 20px 20px 20px; } </style> </head> <body> <center> <img src="dwm.png"/><br /> <h3>dynamic window manager</h3> </center> <h3>Description</h3> <p> dwm is a dynamic window manager for X11. </p> <h4>Background</h4> <p> As founder and main developer of wmii I came to the conclusion that wmii is too clunky for my needs. I don't need so many funky features and all this hype about remote control through a 9P service, I only want to manage my windows in a simple, but dynamic way. wmii never got finished because I listened to users, who proposed arbitrary ideas I considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a> development model, which was a mistake. Thus the philosophy of dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it. </p> <h4>Differences to ion, larswm, and wmii</h4> <p> In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler. </p> <ul> <li> dwm has no Lua integration, no 9P support, no editable tagbars, no shell-based configuration, no remote control, and comes without any additional tools like printing the selection or warping the mouse. </li> <li> dwm is only a single binary, it's source code is intended to never exceed 2000 SLOC. </li> <li> dwm is based on tagging and dynamic window management (however simpler than ion, wmii or larswm). It manages windows in tiling and floating modes. Either mode can be applied dynamically, depending on the application in use and the task performed. </li> <li> dwm doesn't distinguishes between layers, there is no floating or tiled layer. Wether the clients of currently selected tag are in tiled mode or not, you can re-arrange all clients on the fly. Popup- and fixed-size windows are treated floating, however. </li> <li> dwm is customized through editing its source code, that makes it extremely fast and secure - it does not process any input data which hasn't been known at compile time, except window title names and status text read from standard input. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C to customize it for your needs, you <b>only</b> have to learn C (at least editing header files). </li> <li> Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. </li> <li> dwm uses 1-pixel borders to provide the maximum of screen real estate to clients. Small titlebars are only drawn in front of unfocused clients. </li> <li> dwm reads from standard input to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not... </li> <li> It can be downloaded and distributed under the conditions of the <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>. </li> <li> Optionally you can install <b>dmenu</b> to extend dwm with a wmii-alike menu. </li> </ul> <h4>Links</h4> <ul> <li><a href="http://10kloc.org/cgi-bin/man/man2html?query=dwm">Man page</a></li> <li><a href="http://10kloc.org/shots/dwm-20060810a.png">Screenshot of tiled mode</a> (20060810)</li> <li><a href="http://10kloc.org/shots/dwm-20060810b.png">Screenshotof floating mode</a> (20060810)</li> <li><a href="http://10kloc.org/download/poster.ps">A4 poster (PostScript)</a></li> <li>Mailing List: <a href="http://10kloc.org/cgi-bin/mailman/listinfo/dwm">dwm at wmii dot de</a> <a href="http://10kloc.org/pipermail/dwm/">(Archives)</a></li> <li>IRC channel: <code>#dwm</code> at <code>irc.oftc.net</code></li> </ul> <h3>Download</h3> <ul> <li><a href="http://10kloc.org/download/dwm-0.8.tar.gz">dwm 0.8</a> (14kb) (20060810)</li> <li><a href="http://10kloc.org/download/dmenu-0.3.tar.gz">dmenu 0.3</a> (7kb) (20060810)</li> </ul> <h3>Development</h3> <p> dwm is actively developed in parallel to wmii. You can <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command: </p> <p> <code>hg clone http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm</code> </p> <p> <code>hg clone http://10kloc.org/cgi-bin/hgwebdir.cgi/dmenu</code> </p> <h3>Miscellaneous</h3> <p> You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a> if you like dwm and the dwm logo, which has been designed by Anselm. </p> <p><small>--Anselm</small></p> </body> </html>