improved tile() for the RESIZEHINTS == True case, now more space is consumed by the clients (esp. if those clients use increment handling heavily)
Anselm R. Garbe garbeam@gmail.com
Thu, 27 Sep 2007 20:08:21 +0200
1 files changed,
6 insertions(+),
5 deletions(-)
jump to
M
dwm.c
→
dwm.c
@@ -1569,7 +1569,7 @@
void tile(void) { unsigned int i, n, nx, ny, nw, nh, mw, th; - Client *c; + Client *c, *mc; for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) n++;@@ -1582,7 +1582,8 @@ th = wah;
nx = wax; ny = way; - for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++) { + nw = 0; /* gcc stupidity requires this */ + for(i = 0, c = mc = nexttiled(clients); c; c = nexttiled(c->next), i++) { c->ismax = False; if(i == 0) { /* master */ nw = mw - 2 * c->border;@@ -1591,9 +1592,9 @@ }
else { /* tile window */ if(i == 1) { ny = way; - nx += mw; + nx += mc->w + 2 * mc->border; + nw = waw - nx - 2 * c->border; } - nw = waw - mw - 2 * c->border; if(i + 1 == n) /* remainder */ nh = (way + wah) - ny - 2 * c->border; else@@ -1601,7 +1602,7 @@ nh = th - 2 * c->border;
} resize(c, nx, ny, nw, nh, RESIZEHINTS); if(n > 1 && th != wah) - ny += nh + 2 * c->border; + ny = c->y + c->h + 2 * c->border; } }