improving space usage if master is left of stack (default)
Anselm R Garbe garbeam@gmail.com
Mon, 19 May 2008 14:44:53 +0100
1 files changed,
5 insertions(+),
3 deletions(-)
jump to
M
tile.c
→
tile.c
@@ -26,7 +26,7 @@ }
void tile(void) { - int y, h; + int x, y, h, w; unsigned int i, n; Client *c;@@ -46,16 +46,18 @@ if(--n == 0)
return; /* tile stack */ + x = (tx > c->x + c->w) ? c->x + c->w + 2 * c->bw : tw; y = ty; + w = (tx > c->x + c->w) ? wx + ww - x : tw; h = th / n; if(h < bh) h = th; for(i = 0, c = nextunfloating(c->next); c; c = nextunfloating(c->next), i++) { if(i + 1 == n) /* remainder */ - tileresize(c, tx, y, tw - 2 * c->bw, (ty + th) - y - 2 * c->bw); + tileresize(c, x, y, w - 2 * c->bw, (ty + th) - y - 2 * c->bw); else - tileresize(c, tx, y, tw - 2 * c->bw, h - 2 * c->bw); + tileresize(c, x, y, w - 2 * c->bw, h - 2 * c->bw); if(h != th) y = c->y + c->h + 2 * c->bw; }