and another fix
arg@mig29 unknown
Fri, 27 Oct 2006 13:29:35 +0200
M
client.c
→
client.c
@@ -209,8 +209,6 @@ c->w = c->tw = wa->width;
c->h = wa->height; c->th = bh; updatesize(c); - c->isfixed = (c->maxw && c->minw && c->maxh && c->minh && - c->maxw == c->minw && c->maxh == c->minh); if(c->x + c->w + 2 * BORDERPX > sw) c->x = sw - c->w - 2 * BORDERPX; if(c->x < sx)@@ -341,6 +339,8 @@ c->minh = size.min_height;
} else c->minw = c->minh = 0; + c->isfixed = (c->maxw && c->minw && c->maxh && c->minh && + c->maxw == c->minw && c->maxh == c->minh); if(c->flags & PWinGravity) c->grav = size.win_gravity; else
M
event.c
→
event.c
@@ -136,7 +136,8 @@ movemouse(c);
} else if(ev->button == Button2) zoom(NULL); - else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) && !c->isfixed) { + else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) && + !c->isfixed) { restack(); resizemouse(c); }